I love the snowball. For Us, It’s A Game For Them It’s Battle A Pink Out Shirt. I have been using it with my LJ + loon deck for a long time. It’s way better than zap already IMO. The slow is at least as powerful as the sun and the knockback resets its target and resets inferno dragon charge which is way more common than the inferno tower. Definitely excited for the freeze rework. I’ve tried snowball as the substitute for zap/arrows. Doesn’t seem appealing. Don’t know if this buff will do it. I think the freeze is gonna have tornado-like damage
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which is pretty good for utility, but still kinda bad for me, a non-freeze player. I mean the original purpose of Black Friday was a clearance sale after Thanksgiving to make room for the holidays. So other than Supercell just calling them “Black Friday Deals”. There’s really no other reason they’re “deals” other than the fact that they’re just artificially calling them that to get sales on that day. I wonder if the Elixir Collector change lends itself to allow for the creation of decks where you can sort of set your starting hand. Decks with elixir collector and mirror will have only 6 card possibilities for starting hand as opposed to other decks which will have 8. I don’t know if such a deck would be viable, but it could be more consistent. Hadn’t considered that. Great point about increasing the odds of a certain card, or cards, in opening 4.
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That’s actually a very interesting point! There has always been a debate whether card rotation should be predetermined. The player or if it should be random (at least I think its a debate). Randomness can undermine the skill required in a match. But set rotations could cater more to pros and not as much to the casual player. It could be an option offered to the player to which they prefer, but I doubt this will ever be a feature. Nonetheless, it would be a very interesting concept for the competitive scene and could add an extra layer to deck-building. It is because they want to nerf beatdown, but since golem is perfectly balanced they need to find another way to nerf it. With this new change, single elixer will be very hard for golem players, but it won’t change much because in double elixer it is the same thing. It was reworked some time ago because of this very fact.
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If an opponent uses an elixir pump in the first move, For Us, It’s A Game For Them It’s Battle A Pink Out Shirt. So a late, timed play, could make it more interesting for me to see. The difference here is that Tornado does not immobilize the troops like freeze does, which allows the balloon to safely waddle for the tower. Well yeah, they definitely have different uses.. and freeze costs a bit more. But I was just talking in terms of damage.